Skip to main content
Skip to content
Open source · MIT268v0.4.2

// Mosaic plugin

The Unity editor, running an agent.

An open-source plugin that wires Claude, GPT, and your own models into the Unity editor — with 268 typed Unity API tools, an MCP server, and a BMAD loop your team actually owns.

try it live

One command. Works in any Unity project.

# from your Unity project root
pnpm dlx mosaic-plugin@latest install

# verify the install
mosaic --version
# → mosaic 0.4.2

// What ships in the box

Four pillars. One plugin.

Every feature is open source, every tool is typed, every action is reversible. Pick the layer that fits the day’s work.

// Agentic editor

Agents that operate the Unity Editor like you do.

Chat, refactor, and BMAD agents share a single tool registry that wraps the entire Unity Editor API. Every action is auditable, every tool call is reversible.

  • 268 typed Unity API tools out of the box
  • Streaming chat with cyan-glow editor feedback
  • Undo / redo across agent actions
See how it ships in tiers

// MCP server

Talk to Unity from any MCP client.

The plugin exposes the entire tool registry over the Model Context Protocol. Claude Code, Cursor, Cline, your own scripts — any MCP-aware client can drive the editor.

  • Standards-compliant MCP server, no lock-in
  • Stream tool results back to the agent in real time
  • Pluggable auth for team and CI environments
See how it ships in tiers

// BMAD loop

Plan, build, measure, adopt — automated.

BMAD drives Unity features through the same loop your team would, but at machine speed. Plans become PRs, PRs become builds, builds become measured outcomes.

  • Natural-language plans → working Unity prefabs
  • Per-feature build + smoke test pipeline
  • Adoption metrics fed back to the next plan
See how it ships in tiers

// Bring your own model

Claude, GPT, or your own. Local-first when you need it.

Provider adapters let you swap models without rewriting prompts. On-device inference via ONNX is supported for air-gapped industrial environments.

  • Claude (default) · GPT · Gemini · local ONNX
  • Privacy-first deploys for air-gapped facilities
  • Per-cohort cost + latency budgets
See how it ships in tiers

// How it ships

Free for individuals. Calm for teams. Built for the Gulf.

The plugin is and always will be MIT-licensed. Team and Enterprise tiers add the operational layer you need to ship with confidence.

Individual

Free

MIT licensed · forever

Open-source plugin for solo developers and indie studios. The full agentic editor, MCP server, and BMAD loop.

  • Every tool, every agent
  • Bring your own model API key
  • Community support on GitHub
Recommended

Team

$30

per seat / month · billed yearly

For studios shipping production Unity work together. Shared cost + latency budgets, team eval dashboards, and private model proxies.

  • Everything in Individual
  • Shared cost + latency dashboards
  • Private team model proxies
  • Eval suites for prompt regressions
  • Email support · 1 business day

Enterprise

Custom

scoped to your environment

Air-gapped on-prem deployment, dedicated training, and direct line to the team. For Gulf B2B and regulated environments.

  • Everything in Team
  • On-prem / air-gapped deployment
  • Custom Unity API tools written for you
  • Dedicated training + onboarding
  • Founder-level reply on every issue

// Get started

Star it on GitHub. Or talk to us.

Both paths are first-class. Indie devs and small studios start with the open-source plugin; enterprise teams skip the trial and get a founder reply within a day.